ZBrush外星生物建模教程 The Gnomon Workshop – Original Creature Concepts

ZBrush中星死物建模教程 The Gnomon Workshop – Original Creature Concepts7015,zbrush,中星,中星死物,死物,建模

zbrush中星死物建模教程 The Gnomon Workshop – Original Creature Concepts

解说正在ZBrush中建造一个观点中星死物脚色的步调,包罗雕琢的办法到最初的衬着输出分解

In this workshop, Concept and Character Artist Pablo Munoz Gomez shares his workflow for generating an original and appealing creature concept from an arrangement of abstract 3D shapes. The process covers everything from the initial idea, explaining the methodology and core concepts of the technique, all the way to the final render and composite. The steps to achieve figurative forms may seem counterintuitive, but producing quick variations early on is crucial for the development of a solid and convincing design.

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