ZBrush+Maya外形生物角色制作教程 Creating a Fantasy Creature

ZBrush+Maya形状死物脚色建造教程 Creating a Fantasy Creature6805,

ZBrush+Maya形状死物脚色建造教程 Creating a Fantasy Creature

5个小时的视频教程,正在ZBrush中建造死物模子,然后导进到Mari中建造脚色揭图,最初正在Maya中停止场景灯光等的建造

The 5-hour workshop begins with a sketch — in this case, a concept based on macro photography of a silkworm. The drawing is taken as a rough idea for a 3D model into ZBrush, where all further design decisions are made. Babak reveals some of his favorite ZBrush tools that help him divide up models and maximize efficiency, and he discusses his decision-making and design choices throughout the process.With the ZBrush model complete, Babak shares his ZBrush PolyPainting techniques and the process of exporting maps for further texturing work in the industry-favorite 3D painting tool, Mari. He discusses the other maps required for shading and reveals how they are generated and facilitate more shading possibilities.

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