Substance Painter 2018模型材质基础教程(英文字幕) Lynda

Substance Painter 2018模子材量根底教程(英笔墨幕) Lynda913,

Substance Painter 2018模子材量根底教程(英笔墨幕) Lynda – Substance Painter 2018 Essential Training

片面解说Substance Painter 2018的根底利用教程,包罗模子的导进、烘焙体系,材量的建造、图层办理、笔刷的利用等

In this course, Wes McDermott takes a beginner’s look at Substance Painter 2018, walking you through a basic project—texturing a simple game asset. He starts with the basics, showing you how to create a new project and import the model, as well as use the integrated baking system. Next, Wes shows how to work with materials and layers and provides a primer on the brush toolset and smart materials. After you finish tackling the fundamentals, Wes shows you how to fully texturize the asset, working step-by-step through the body, tires, and cabin of the example asset, a front-load tractor. He wraps up by showing you how to create portfolio renders using Iray, the integrated path-tracing renderer in Substance Painter.

使用道具 举报