3DS MAX 2019介绍基础教程 Lynda

3DS MAX 2019引见根底教程 Lynda413,

3DS MAX 2019引见根底教程 Lynda – 3ds Max 2019 Essential Training

从最根底的界里开端引见,3DS MAX 2019的根底偏偏好设置,到操纵样条线、多边形、外表细分、雕琢等多种建模办法,最初到摄像机、灯光、枢纽帧动绘、材量揭图的增加和阿诺德战ART的衬着等

This course covers 3ds Max from the ground up, providing an overview of the entire package as well as essential skills that 3D artists need to create professional models and animations. Learn how to get around the 3ds Max interface and customize it to suit your preferences. Discover how to model different objects using splines, polygons, subdivision surfaces, and freeform sculpting. Then, learn to construct hierarchies, add cameras and lights, and animate with keyframes. Author Aaron F. Ross also takes an in-depth look at materials and texture mapping, as well as options for rendering engines such as Arnold and ART.

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