Maya角色动画基础教程 FXPHD

Maya脚色动绘根底教程 FXPHD1654,maya,脚色,脚色动绘,色动,动绘

maya脚色动绘根底教程 FXPHD – MYA221 Maya Foundations Animation

偏重解说Maya的途径动绘,死物组,非线性动绘,动绘图层,绑定圆里的IK体系,受皮束缚等多圆里常识

The classes will be broken down into a number of key areas, starting with the fundamentals of animation, Keyframes. From there we focus on Path Animation, Creature Sets, Non-Linear Animation, and Animation Layers. Next we’ll move to building rigs using Joints and setting up IK systems, Skinning, and applying Constraints. The last few classes will focus squarely on the art of animation looking at the ‘Twelve Basic Principles of Animation’ as taught by Disney animators Ollie Johnston and Frank Thomas in their 1981 book ‘The Illusion of Life: Disney Animation’. Throughout the course well also cover the main animation editors (Graph and Dope), Expression, Grease Pencil, Camera Sequencer, and how nDynamics can work with traditional Key Frame animation.

使用道具 举报