静态粒子着色结果器C4D教程 Cinema 4D – Intro to the MoGraph Shader Effector Tutorial
操纵C4D的MoGraph Shader结果器,建造科技感炫酷的粒子静态结果,解说随机结果器战着色结果器之间的差别面,各类结果器的共同利用等
In this tutorial, EJ Hassenfratz will give you an intro to the Shader Effector in Cinema 4D and use it to create a cool HUD element.
教程常识面:
- Differences between Random Effector and the Shader Effector
- The many benefits of using the Shader Effector
- Using MoGraph Color Shader to color clones
- Using an image to apply materials to clones
- Using the Loop Period to easily loop noise
- Using Physical Camera to create depth of field blur and Chromatic Aberration
- Adding glows