动态粒子着色效果器C4D教程 Cinema 4D – Intro to the MoGraph Shader Effector Tutorial

静态粒子着色结果器C4D教程 Cinema 4D – Intro to the MoGraph Shader Effector Tutorial3910,静态,粒子,着色,结果,结果器

静态粒子着色结果器C4D教程 Cinema 4D – Intro to the MoGraph Shader Effector Tutorial

操纵C4D的MoGraph Shader结果器,建造科技感炫酷的粒子静态结果,解说随机结果器战着色结果器之间的差别面,各类结果器的共同利用等

In this tutorial, EJ Hassenfratz will give you an intro to the Shader Effector in Cinema 4D and use it to create a cool HUD element.

教程常识面:

  • Differences between Random Effector and the Shader Effector
  • The many benefits of using the Shader Effector
  • Using MoGraph Color Shader to color clones
  • Using an image to apply materials to clones
  • Using the Loop Period to easily loop noise
  • Using Physical Camera to create depth of field blur and Chromatic Aberration
  • Adding glows

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