C4D线框草图特效场景结合教程 Sketch and Toon Integration into a Typical 3D Workflow Tutorial

C4D线框草图殊效场景分离教程 Sketch and Toon Integration into a Typical 3D Workflow Tutorial2029,

C4D线框草图殊效场景分离教程 Sketch and Toon Integration into a Typical 3D Workflow Tutorial

将钻石衬着成卡通线条结果,然后战布景的3D场景分离

In this tutorial, I’ll show you how you can integrate Sketch & Toon into your typical sexy, shiny 3D renders in Cinema 4D. I’ll go over alternatives to applying outlines to individual objects that you may have done in the past and each of their shortcomings. Then I’ll show you how to apply outlines using Sketch & Toon and the benefits going that route. I’ll cover how to apply different types of stroke styles to an object to get different thicknesses to the outline of an object and it’s edges. Finally, I’ll show you how you can render out your outlines as a seperate pass by enabling Post Effects in the Multipass Render Settings.

使用道具 举报