八猴材量衬着教程 ArtStation – Rendering Materials Using Marmoset with Javier Perez
解说正在Marmoset Toolbag中停止实在的材量衬着,正在Maya中建造模子,然后导进到Marmoset,停止材量调理战衬着设置,最初正在PS停止通讲的细节分解
In this course, Javier Perez covers how to render materials created in Substance Designer using Marmoset Toolbag. His process begins with setting up a mesh in Maya, importing it into Marmoset, where he will cover some specific panels and settings used for rendering. Finally, he will show how he uses Photoshop for a final polish pass.