Houdini程序化三维自然环境制作教程 Creating Procedural Environments in Gaea and Houdini

Houdini法式化三维天然情况建造教程 Creating Procedural Environments in Gaea and Houdini8894,houdini,法式,法式化,三维,天然

houdini法式三维天然情况建造教程 Creating Procedural Environments in Gaea and Houdini

3个半小时的视频教程中,会解说Gaea硬件中建造各类结果的天形,然后将揭图数据导进到Houdini中,停止场景灯光的建造,摄像灵活绘,阿诺德衬着等

In this 3.5-hour workshop, Rasha demonstrates how to create geometry using various erosion and warp techniques in Gaea, as well as how to pull data to help create textures and data maps for assets. She shares how to export textures and maps into Houdini for the lookdev and lighting stage, and reveals how to establish the look, lighting setup, and cameras for the environment in Houdini. The renders are set up in Arnold for the ultimate final look.

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