3DS MAX赛车建模贴图渲染教程 FlippedNormals – 3ds Max McLaren Car Modeling, Texturing, rendering Tutorial

3DS MAX赛车建模揭图衬着教程 FlippedNormals – 3ds Max McLaren Car Modeling, Texturing, rendering Tutorial3507,3ds,max,赛车,车建,建模

3ds max赛车建模揭图衬着教程 FlippedNormals – 3ds Max McLaren Car Modeling, Texturing, rendering Tutorial

靠近18个小时的视频教程,解说3DS MAX中迈凯伦赛车的建模、揭图材量、灯光、衬着输出的全部流程

Welcome to McLaren tutorial, in this tutorial we are going to model and render a McLaren 650S in 17 hours and 40 minutes. This tutorial includes the steps of preparing a reference, pre-modeling the body of a McLaren car, adding car details, Unwrap and UV, texturing and material, and lighting with the Vray and Corona rendering engine in 3Ds max.

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