ZBrush游戏电影概念角色建模教程 FlippedNormals

ZBrush游戏影戏观点脚色建模教程 FlippedNormals6695,

ZBrush游戏影戏观点脚色建模教程 FlippedNormals – Concept Sculpting for Film and Games

解说ZBrush中人形死物的建模,包罗四肢举动、头部和身材其他部门的建模步调

In Concept Sculpting for Film and Games, you’ll learn how to go from a rough base mesh to a refined concept sculpt, which can be used in the film industry and for games. We cover the entire process, where some chapters are real-time and others are sped up. Everything is properly narrated to make sure you get as much as possible out of it.

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