zbrush+maya+painter三维人物设想建造教程 The Gnomon Workshop – Creating a Stylized 3D Character Illustration
ZBrush, Maya战Substance Painter硬件的共同利用,建造本性化三维人物脚色,也会用到Marvelous Designer去设想衣服和前期PS的分解
Explore the process of designing a character and bringing it to life as a final 3D image using ZBrush, Maya, and Substance Painter, with supporting design work handled in Marvelous Designer and Photoshop. This workshop by Senior Character Artist, Amy Sharpe, demonstrates her personal workflow while showcasing some of the production techniques she’s adapted to make her character design process quick, clean, and efficient at all stages.