三维脚色动绘根底教程 Animation Mentor – AN01 – Animation Basics
以Maya为例,解说三维动绘建造的根本道理,参考理想行动去建造流程的脚色动绘
In Animation Basics, you’ll go beyond software to learn how to realistically convey weight, motion and follow through – critical skills on your journey to become a character animator. You’ll start the course by learning how to animate a bouncing ball, and then evolve that bouncing ball through the creation of both “vanilla” and “personality” walk cycles.