Zbrush游戏死物脚色雕琢建模教程 Game Creature Sculpting Fundamentals
经由过程两个案列解说怎样人体剖解教唆使使用到奇异死物上,包罗肌肉的雕琢,Zbrush差别办理东西的的利用,雕琢经常使用办法的引见等
In this course, Game Creature Sculpting Fundamentals, you’ll learn how to balance those two paradigms and learn how to apply human anatomy onto a fantastical creature. First, you’ll dive into techniques for sculpting muscle. Next, you’ll explore how to manage different tool sets in ZBrush, while making a complex and nuanced creature without getting bogged down in micro detail. Finally, you’ll discover some prop creation methods. By the end of this course, you’ll be able to create and design creatures that feel like they could truly exist and are fantastic to see