反复图案纹理揭图C4D教程 Cinema 4D – Creating Procedural Patterns with Sketch and Toon Hatch Shader Tutorial
操纵C4D卡通材量去建造反复纹理结果,引见添补着色器的利用办法等
In this tutorial, EJ Hassenfratz explains how you can create procedural patterns using the Sketch and Toon Hatch Shader in Cinema 4D.
教程常识面:
- Introduction to the Cinema 4D Hatch Shader
- Overview of all the Hatch Shader options
- Adding grain via the cel shader Use Bump option