C4D模子展UV揭图根底教程 CINEMA 4D UV Mapping Fundamentals
以一个卡通船只为真例,片面引见C4D中3D模子展UV,PS中建造揭图的全部流程
In this course, CINEMA 4D UV Mapping Fundamentals, you’ll learn how to take a 3D model and unwrap and texture it. Using a 3D model, you will explore Cinema 4D’s UV Mapping tools to work past obstacles presented due to messy modelling and Booleans. Next, you’ll utilize Photoshop in creating the textures. Finally, you’ll create a fully unwrapped and textured, cartoon style fishing boat model. When you’ve finished this course, you’ll have the skills needed to texture and unwrap 3D models in CINEMA 4D