蜡状笔墨C4D教程 Cinema 4D – Creating a Wax Type using the Collision Deformer Tutorial
操纵C4D的碰碰发作器战次外表反射去模仿建造蜡状笔墨动绘,同时触及到地区光的使用等
In this tutorial, EJ Hassenfratz will teach you how to create a wax type using the Collision Deformer and Subsurface Scattering in Cinema 4D.
教程内乱容:
- An introduction to the Collision Deformer and what it does
- Using Subdivision Surface and Smoothing Deformer to smooth out the Collision Deformer deformation
- Turning area lights intro soft boxes
- Creating a wax texture using Subsurface Scattering
- Using the Picture Viewers Color Grading tools to color correct while rendering