C4D钻石群制作渲染合成教程+工程文件 Creating A Procedural Crystal City In Cinema 4D

C4D钻石群建造衬着分解教程+工程文件 Creating A Procedural Crystal City In Cinema 4D9888,c4d,钻石,石群,建造,衬着

c4d钻石建造衬着分解教程+工程文件 Creating A Procedural Crystal City In Cinema 4D

一共包罗5个视频教程,顺次建造远景钻石群建模材量衬着,布景光芒的建造,前期正在AE的分解调色等

Motion Designer Daniel Danielsson posts a four part look into creating a procedural crystal city in Cinema 4D, that covers modeling all the way up to animation and rendering. The crystal city makes use of simple shapes in C4D along with cloners, MoExtrude, deformers and effectors. Parts two and three have a look at creating the materials and environment, along with the particles which add a noise touch to the piece.

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