Zbrush鹅暖石路面平铺贴图教程 Tileable Texture Creation in ZBrush

Zbrush鹅温石路里仄展揭图教程 Tileable Texture Creation in ZBrush7796,

Zbrush鹅温石路里仄展揭图教程 Tileable Texture Creation in ZBrush

操纵ZBrush, 3DS Max, Photoshop共同建造仄展揭图材量教程,用xNormal烘焙有限延长的揭图,最初用PS粗建等步调

Creating textures that not only look good but are also tileable can be a hassle, but it doesn’t have to be. In this course, Tileable Texture Creation in ZBrush, you will look into tools and techniques to create tileable textures within 3ds Max, ZBrush, and Photoshop. While doing that, you will learn how to plan the texturing process, look at techniques for seamless tileable texture baking in xNormal, and look into material editing in Unreal Engine 4 in order to blend the tileable textures together for next-gen games. By the end of this course, you will be able to create tileable textures that will make your projects look great and your workflow more efficient.

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