ZBrush+Maya三维生物设计建模教程 The Gnomon Workshop

ZBrush+Maya三维死物设想建模教程 The Gnomon Workshop8907,

ZBrush+Maya三维死物设想建模教程 The Gnomon Workshop – Designing & Modeling a Creature with Scales

4.5小时的视频教程中,深度解说ZBrush战Maya共同利用,包罗前期按照参考停止死物模子的设想、ZBrush里三维模子的雕琢建模、Maya中模子的揭图战绑定等

In this 4.5-hour workshop, Dan explains how he achieves a unique but relatable creature design. He starts with a rough concept and refines this based on real-life references. He shares how to block out a creature based on these references and reveals how to sculpt natural-looking shapes using ZBrush. The workshop guides you through his unique technique of creating high-resolution scales and wrinkles — all sculpted by hand. Lastly, he demonstrates how to retopologize a complex model in Maya so it’s in perfect condition for texturing and rigging.

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