blender三维动绘根底教程(英笔墨幕) Udemy – Blender for Animators: Learn Basic Fundamentals of Animation
解说Blender三维动绘建造的相干常识,包罗经常使用东西的利用,菜单UI界里解说,经常使用简朴动绘的建造,人物走路跑步腾跃动绘的建造等
Hello, my Name is Aguda John Omotayo, I am a 3d generalist, I have been animating for many years now in Blender, although i started with Maya, i will teach you all you need to start your Animation Career in Blender, if you are switching to Blender from Maya, dont worry this course is also meant for you,
1. We will start by teaching the tools
- i. First explaining the Interface
- ii. Timeline
- iii. Dopesheet
- iv. Motion path or Motion Trail
- v. The Graph Editor: to Detail Knowledge
2. Treating the Fundamentals of Animation
- i. The Ball Bounce
- ii. The Ball Bounce with squash and stretch
- iii. The Ball Bounce with Translation
- iv. The Overlapping Action
- v. The walk cycle of lower part of the Body
- vi. Fixing the Kneel Pop
- vii. The Jump of lower part of the Body
3. Them move on to the Body Mechanics Aspects.
- i. Walk Cycle of Full Body
- ii. Run Cycle of Full Body
- iii. Jump of Full Body