blender皮肤材量着色器插 Universal Human Skin Shader V1.0
Blender中实在的皮肤着色器材量结果,blender格局,撑持Cycles衬着器
Customisable skin material for Cycles, tailored for use with the pre-made Universal Human Face Textures and Rigs/Base Meshes. The shader is separated from the textures to provide a more affordable option for those wanting to supply their own models or textures
撑持的硬件版本:
装置步调: