3DS MAX插件-布料褶皱变形修改器 Cloth Deform 1.0

3DS MAX插件-布料褶皱变形修正器 Cloth Deform 1.09343,

布料变形是一种修正器,可正在任何网格变形修正器的顶部天生布状皱纹,从而挤压/推伸其边沿(比方,受皮)。它取汗青记载无闭,因而它得到单个网格做为输进,并按照其静行姿式将其转换为起皱形态。它没有停止任何模仿,因而要像正在任何其他布料模仿器中一样,出有正在(0-99)范畴内乱预先模仿第100帧的成果。

 

Cloth Deform is a modifier which creates cloth-like wrinkles on top of any mesh deforming modifier, which squashes/stretches its edges (e.g. Skin). It is history-independent, so it gets a single mesh as an input and transform it into a wrinkled-state based on its rest pose. It doesn’t do any simulation, so to see the result at frame 100 you don’t have pre-sim the (0-99) range, like in any other cloth simulators.

撑持硬件版本:3DS MAX 2015 – 2022

 

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