三维脚色雕琢Zbrush教程 Creature Sculpting with Dominic Qwek – ZBrush, Keyshot and Photoshop Techniques
次要解说ZBrush, KeyShot 战 Photoshop的共同利用,正在ZBrush中停止脚色的雕琢画造,正在KeyShot中停止场景灯光战衬着,最初正在PS停止前期细节调解
In Creature Sculpting, Character Artist Dominic Qwek shares his workflow for creating a creature bust using ZBrush, KeyShot and Photoshop. He covers the initial design process and how to block out the primary and secondary forms and evolve the design in 3D. He then details the sculpt in multiple stages while covering the features in Sculptris Pro and talks about the various techniques he uses in each stage. Lastly, Dominic shows how to quickly setup lighting and rendering in KeyShot, then composite the render passes in Photoshop to create a realistic 3D creature concept for final presentation. For those interested in 3D creature design, this title offers valuable workflow and techniques from one of the industry’s leading artists.