ZBrush中初级模子雕琢进阶教程 ZBrushWorkshops – Mastering ZBrush 4R8 with Paul Gaboury
解说ZBrush 4R8的笔刷体系,各类雕琢东西的利用办法,灯光战材量体系的利用,3D挨印的输出设置等,合用于各类利用人群
- Working with ZBrush’s Brush System
- Using Dynamesh, ZRemesher, Extraction, Panelloops and more.
- How to make the most of ZModeler to create polygonal models entirely in ZBrush.
- How to easily breakdown complex designs using ArrayMesh and NanoMesh.
- Using Spotlight and Polypaint to texture your character and environment artwork.
- Make the most of ZBrush’s lighting and material system.
- Output for 3D Printing as well as for Film and Games.