Houdini山体地形渲染教程 Live Rendering of HeightFields in Redshift Tutorial

Houdini山体天形衬着教程 Live Rendering of HeightFields in Redshift Tutorial1040,

Houdini山体天形衬着教程 Live Rendering of HeightFields in Redshift Tutorial

正在Houdini中建造天形山体结果,包罗材量的建造,操纵Redshift白移衬着器去衬着终极结果等

In this tutorial, Manuel Casasola Merkle will show you how to create a procedural terrain in Houdini 16 and render it directly in Redshift, without the need of texture baking.

教程常识面:

  • Getting started
  • Investigate the contents of the HeightField node
  • Shaping the terrain
  • Importing the volumes to a COP2 net
  • Building the RS material
  • Preparing the rendering geo
  • The first test render
  • Creating displacement

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