ZBrush三维卡通人物建模教程(英文字幕) Motion Design School

ZBrush三维卡通人物建模教程(英笔墨幕) Motion Design School5185,zbrush,三维,维卡,卡通,卡通人

zbrush三维卡通人物建模教程(英笔墨幕) Motion Design School – 3D Character Design Partymaker

正在ZBrush种停止本性化三维蹦迪人物建模,Substance Painter种停止揭图的建造

We will start by sculpting a character using Zbrush which is industry standard since digital sculpting was invented by Pixologic. You will learn common professional techniques to do retopology and uv unwrapping to prepare model for texturing and rendering. Next you’ll use Substance Painter to paint textures on your model. Which is also industry standard used in most of the studios. In the final step, you’ll assemble the entire scene, create the materials and lighting, and render image.

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