ZBrush+Maya苔藓老树制作教程 Artstation – Creating Old Growth Mossy Tree Tutorial and Game Assets

ZBrush+Maya苔藓老树建造教程 Artstation – Creating Old Growth Mossy Tree Tutorial and Game Assets1955,zbrush,maya,苔藓,老树,建造

zbrush+maya苔藓老树建造教程 Artstation – Creating Old Growth Mossy Tree Tutorial and Game Assets

本教程包罗建造充满苔藓的老树的全部历程,包罗树皮、两 种苔藓战树叶等。 引见怎样利用 Zbrush 创立那些揭图、创立全部旧的发展苔藓笼盖的树木的事情流程,最初将 FBX 导进 Marmoset 停止终极衬着分解。

This tutorial includes a full walkthrough of first creating a series of materials including tree bark, 2 types of moss, and a collection of leaf foliage cards. I’ll be going through how you can use Zbrush to create these materials without having to use any other software. After completing the materials and assets I will be going through the workflow on how to create an entire old growth moss covered tree game asset without having to leave Zbrush. Concluding the walkthrough will be importing the final FBX of the old growth tree into Marmoset for material set up and final render composition.

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