C4D Redshift衬着器机器硬里模子衬着教程 Artstation – Hardsurface Rendering in Redshift by Christophe Desse
次要解说Maya中经由过程redshift停止硬里模子场景的衬着设置办法,包罗场景模子材量揭图的建造、灯光的设置、场景衬着的设置等
In this course, Christophe Desse shares his process for achieving realistic final renders of hardsurface assets, using Redshift. Christophe shares some basic resources to get up and running before walking through how he lays out his scene, covers materials and textures, and sets up the final render that will result in beautiful, attention grabbing, presentation pieces ready for a portfolio.