substance designer材量建造教程 CGCircuit – LKD 101 – Look Development in Substance
起首正在Maya中停止多通讲衬着,然后Substance Designer中建造顺次建造材量揭图
In this tutorial we cover how to use Substance Designer for Look Development. Starting in Maya with a render layer template, we render out a series of passes and then use them to create a look dev in Designer using a pre-built multi-material network.