石头天形材量预设模子建造教程 Artstation – Terrain Tile Texture and Rock Game Asset Sculpting Tutorial
正在ZBrush中雕琢石头,World Machine中建造天形,然后正在PS战Quixel停止揭图的建造,终极操纵Marmoset停止衬着
A full run through of creating a tilling terrain texture and rock asset set from scratch using Zbrush and Photoshop/Quixel. Showcasing techniques for sculpting rocks in Zbrush and creating terrain in World Machine. Concluding with showing the workflow of transferring the Zbrush sculpture to a low res game engine friendly mesh for texture tilling and rendering in Marmoset.