石头地形材质预设模型制作教程 Artstation – Terrain Tile Texture and Rock Game Asset Sculpting Tutorial

石头天形材量预设模子建造教程 Artstation – Terrain Tile Texture and Rock Game Asset Sculpting Tutorial7129,石头,天形,形材,材量,预设

石头天形材量预设模子建造教程 Artstation – Terrain Tile Texture and Rock Game Asset Sculpting Tutorial

正在ZBrush中雕琢石头,World Machine中建造天形,然后正在PS战Quixel停止揭图的建造,终极操纵Marmoset停止衬着

A full run through of creating a tilling terrain texture and rock asset set from scratch using Zbrush and Photoshop/Quixel. Showcasing techniques for sculpting rocks in Zbrush and creating terrain in World Machine. Concluding with showing the workflow of transferring the Zbrush sculpture to a low res game engine friendly mesh for texture tilling and rendering in Marmoset.

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