腐蚀骷髅场景渲染教程 ArtStation

腐化骷髅场景衬着教程 ArtStation4008,腐化,骷髅,场景,场景衬着,衬着

腐化骷髅场景衬着教程 ArtStation – Texturing Mordreds Helm with Marcus Johnston

正在Substance Designer战Painter中建造骷髅场景,并建造揭图材量,最初正在Marmoset Toolbag停止衬着输出

In this tutorial I will cover some of the techniques and methods I used to texture Mordred’s Helm for the Artstation ‘Legend of King Arthur’ Challenge, as well as show a brief overview of the rest of the production of the prop.

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