游戏材质贴图灯光Unity教程(英文字幕) Lynda

游戏材量揭图灯光Unity教程(英笔墨幕) Lynda8795,游戏,材量,材量揭图,揭图,灯光

游戏材量揭图灯光Unity教程(英笔墨幕) Lynda – Cert Prep – Unity Materials and Lighting

解说正在Unity中根底的材量揭图、PBR材量建造、场景灯光的模仿等

This course helps you study for the lighting and materials portion of the Unity Certified Associate exam. Instructor Alan Thorn discusses creating basic materials, as well as physically based rendering (PBR) materials for simulating real-world objects like metal and wood. He also helps you get started with lighting, exploring direct and indirect illumination, point and spot lights, and dynamic lighting for more believable scenes. Then find out how to boost the performance and efficiency of your Unity projects with light mapping, light probes, and occlusion culling. Plus, learn how to apply post-processing effects such as blur, depth of field and grain, and color grading.

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