ZBrush产品设计教程(英文字幕) Lynda

ZBrush产物设想教程(英笔墨幕) Lynda9952,

ZBrush产物设想教程(英笔墨幕) Lynda – ZBrush: Product Prototyping Techniques

正在ZBrush中快速建造产物模子衬着展现,解说ZBrush的模子细分、根底多边形物体战布我运算等,以后正在KeyShot中停止灯光战材量衬着

This course focuses on a workflow that speeds up the prototyping stage and allows designers to iterate, present variations, and make polished renders. Pablo Muñoz first covers how to work with subdivisions, primitives, and Booleans. Next he explains concepts related to minimal design and how these relate to working with geometry. Then he shows how to work with organic shapes by demonstrating planing, blocking, padding, and polygrouping. He wraps up the course by taking you through the rendering process which includes making adjustments to lighting and materials using KeyShot.

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