程序化预设酒瓶C4D建模教程 Cineversity

法式化预设酒瓶C4D建模教程 Cineversity7408,

法式化预设酒瓶C4D建模教程 Cineversity – Procedural Asset Creation inside Cinema 4D

正在C4D中停止酒瓶建模,然后经由过程一些法式化的预设,去重修差别款式的酒瓶结果

In this series, we will learn the thought process and workflow, which will allow us to create a reusable, parametric 3D asset, by first modelling it manually, and then finding a set of generalized rules, that will assist us in rebuilding that static 3D model, into a polymorphous tool.The end product, will be a fully parametric 3D model, that can generate different iterations of the same type of object, by changing a handful of parameters.

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