狗实在毛收建造maya教程 Realistic Dog Grooming for Production with XGen with Jordan Soler
本教程会给狗的毛收停止好容修正毛色,次要是Maya战XGen,曾经一面Mari的常识,次要解说XGen建造毛收的一些小本领战根本办法,着色器的利用等
In this workshop, Grooming Artist Jordan Soler shares his entire process for creating a realistic dog groom from scratch using Maya, XGen and a bit of Mari. He begins by explaining how to properly setup your files and analyze your references. He then moves on to guide creation and the refinement of modifiers while providing production proven tips and tricks in XGen and grooming in general. To conclude, Jordan covers a quick overview of the shader he uses and how he sets up color maps to make a great looking final render. If you’re looking to create a realistic animal / creature or for those seeking useful tips on grooming, this course provide a complete overview of the production workflow for creating a realistic animal groom.