低多边形模子转换粗模houdini教程 Low-Poly to High-Poly Transformation Tutorial
解说正在Houdini中将低多边形模子无缝跟尾转换成下粗度模子历程,包罗工程文件战模子文件
In this tutorial, we’ll take a look at how to create a seamless, animated blend between a high-poly mesh and its low-poly representation in Houdini.
教程常识面:
- The start file
- Creating a SDF
- Re-projecting the points of the low-poly
- Subdividing to generate a pseudo low-poly object
- Re-projecting again to create a high-poly with the same topology
- Creating a fall-off value
- Transferring the fall-off value to the high-poly
- Finding Barycentric Coordinates
- Blending the positions
- Blending the normals