动物树叶C4D Octane衬着分解教程 Cinema 4D and Octane – Texturing and Rendering a Plant Scene Tutorial
次要解说正在C4D中给树叶增加材量,Octane衬着器中布景实焦的衬着,前期正在AE中操纵Particular增加粒子等
In this tutorial, Arthur Whitehead demonstrates how to texture and render a plant scene using Octane in Cinema 4D and composite it in After Effects.
教程常识面:
- Applying poliigon textures to our mesh
- Using Octane Scatter Object to distribute the plants in the background
- Rendering and extracting our Depth of Field using the Multipass system
- Using Trapcode Particular to create particle effects
- Using Video Copilot’s Optical Flares to create a flare
- Using Frischluft Depth of Field plugin for the Depth of Field