XP粒子冰霜发展动绘C4D教程 Cinema 4D – Procedural Growing Frost with X-Particles Tutorial
操纵X-Particles去模仿冰霜发展舒展动绘结果,衬着用到阿诺德衬着器
In this tutorial by Daniel Danielsson, we’ll explore how to simulate some self-propelling procedural growing frost using X-Particles in Cinema 4D.
教程常识面:
- Emitting X-Particles
- Adding X-Particles Trail
- Using the xpFollowSurface to make particles follow the surface
- The science of frost
- Using the xpBranch to branch the frost out
- Adding sub-branches
- Rendering the frost using X-Particles Trail with Arnold
- Shading the frost
- Rendering the frost with Standard Renderer
- Adding the frost to anything from Bunnies to Buddhas