3DS MAX Vray渲染器颜色溢出控制教程 Lynda

3DS MAX Vray衬着器色彩溢出掌握教程 Lynda265,3ds,max,vray,衬着,衬着器

3ds max vray衬着器色彩溢出掌握教程 Lynda – V-Ray Control Color Bleed in 3ds Max

正在做GI衬着的时分,色彩溢出是很常睹的成绩,本课本以一个简朴的室内乱场景做衬着,解说正在用Vray衬着的时分,假如处理那个成绩

Color bleed is a common problem in global illumination (GI) renders, as colors are transferred by means of indirect light reflection. By understanding how light works in the real world, and using 3ds Max and V-Ray to mimic that behavior virtually, you can prevent most color bleed problems. Join Brian Bradley as he demonstrates the causes of—and solutions for—the color bleed that occurs in V-Ray GI renders. Learn how to control color bleed in a physically accurate manner (as you could on a real-world set), and by using GI-specific tools along with other nonphysical controls such as Materials Overrides and the V-Ray Object Properties dialog.

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